Bad Karma Admin
Posts : 116 Join date : 2017-11-29
| Subject: .308 Hunting Rifle Thu Nov 30 2017, 14:14 | |
| Ah, the rifle of the kill. This massively popular rifle is long ranged, adaptable, and powerful. One shot with this thing and it will take anything short of a deathclaw to the floor; maybe not kill it, but it won't be walking for a long while. It was designed to be modifiable. Scope, no scope, holographic site, ACOG scope, bayonet, extended magazine, you name it and it will be a breeze to hook up to this weapon. Bolt-action, meaning it won't do you any favors if you've got a couple hundred pounds of mutant on your ass. It excels at long range, the farther away you are, the more room it has to shine. It's great against humans and beasts, and even robots if you've got the right type of ammo. - Weapon Stats:
- Weapon value: 800 Caps
- Ammo Capacity: 5 bullets.
- Time to reload: 1 turn.
- Cost of Ammo: 15 caps per bullet.
- Cost to repair: 350 caps.
- Strength Required: 3 ( If the required strength isn’t met then the player won’t be able to raise the weapon properly, and the dice roll requirements will double )
- Weapon's Dice Roll Tables:
- 0-10: The weapon jams until the next turn.
- 11-21: The attack misses.
- 22-50: The attack grazes your objective. Doing 30 Hit Points.
- 51-75: The attack hits your objective. Doing 100 Hit Points.
- 76-99: Critical attack. Doing 200 Hit Points.
- 100: Extremely critical attack. Killing automatically. Unless the enemy wields Power-Armor.
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